Clear Command In Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition, the syntax to clear items from a player’s inventory is:
/clear
Definitions
- player is optional. It is the name of the player whose inventory you wish to clear. If no player is specified, it will default to the player running the command.
- itemName is optional. It is the item to clear . If no item name is specified, then all items in the player’s inventory will be cleared.
- data is optional. It is the data value of the item to clear. It identifies the variation of the block if more than one type exists for that Item ID . Use a value of 0 if no data value exists for the item. If you omit this parameter or use -1 for the data value, the match will be performed on the item only and ignore the data value.
- maxCount is optional. It is the maximum number of items that will be cleared. If you omit this parameter or use -1, all matching items will be cleared.
Example In Ps4 Edition
To fill a 8x1x8 area with bedrock in Minecraft PS4 Edition:
/fill ~-3 ~-1 ~-3 ~4 ~-1 ~4 bedrock 0
To build a solid structure out of polished granite:
/fill ~1 ~0 ~1 ~10 ~10 ~10 stone 2
To build a large hollow dark prismarine structure :
/fill ~1 ~-1 ~1 ~10 ~5 ~10 prismarine 1 hollow
To mine a region, by replacing all blocks in the area with sand starting 7 blocks deep up to ground level , that is 3 blocks away from you in all horizontal directions:
/fill ~-3 ~-7 ~-3 ~3 ~-1 ~3 sand 0 destroy
To replace all grass blocks with diamond blocks in the fill region with a starting coordinate of ~5 ~ ~8 and an ending coordinate of ~-20 ~-1 ~-20:
/fill ~5 ~ ~8 ~-20 ~-1 ~-20 diamond_block 0 replace grass 0
Example In Xbox One Edition
To fill a 13x1x7 area with obsidian in Minecraft Xbox One Edition:
/fill ~-6 ~-1 ~-3 ~6 ~-1 ~3 obsidian
To build a solid structure out of red concrete:
/fill ~1 ~0 ~1 ~10 ~10 ~10 concrete 14
To build a large hollow bedrock structure :
/fill ~1 ~-1 ~1 ~10 ~5 ~10 bedrock 0 hollow
To mine a region, by replacing all blocks in the area with cobblestone starting 5 blocks deep up to ground level , that is 4 blocks away from you in all horizontal directions:
/fill ~-4 ~-5 ~-4 ~4 ~-1 ~4 cobblestone 0 destroy
To replace all grass blocks with coal blocks in the fill region with a starting coordinate of ~10 ~ ~20 and an ending coordinate of ~-20 ~-1 ~-20:
/fill ~10 ~ ~20 ~-20 ~-1 ~-20 coal_block 0 replace grass 0
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Sizing Up Your Project
Fill Command In Minecraft Windows 10 Edition

In Minecraft Windows 10 Edition, there are 2 syntaxes for the /fill command.
To fill a region with a type of block:
/fill < from> < to> < tileName>
To replace one type of block in a region with another type of block:
/fill < from> < to> < tileName> replace < replaceTileName> < replaceDataValue>
Definitions
- from is the starting x y z coordinate for the fill region .
- to is the ending x y z coordinate for the fill region .
- tileName is name of the block to fill the region.
- tileData is optional. It is the data type or variation of the block if more than one type exists for that tileName.
- replace will replace all blocks in the fill region, including air.
- outline is optional. It will replace blocks on the outer edge of the fill region, but does not replace the inner blocks.
- hollow is optional. It will replace blocks on the outer edge of the fill region, and replaces inner blocks with air.
- keep is optional. It will replace only air blocks in the fill region.
- destroy is optional. It will replace all blocks in the fill region, including air. Replaced blocks will be dropped and can then be collected as if they were mined with a pickaxe or shovel.
- replaceTileName is the name of the block that will be replaced.
- replaceDataValue is the variation of the block to be replaced if more than one type exists for that replaceTileName.
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Fill Command In Minecraft Ps4 Edition
In Minecraft PS4 Edition, there are 2 syntaxes for the /fill command.
To fill a region with a type of block:
/fill < from> < to> < tileName>
To replace one type of block in a region with another type of block:
/fill < from> < to> < tileName> replace < replaceTileName> < replaceDataValue>
Definitions
- from is the starting x y z coordinate for the fill region .
- to is the ending x y z coordinate for the fill region .
- tileName is name of the block to fill the region.
- tileData is optional. It is the data type or variation of the block if more than one type exists for that tileName.
- replace will replace all blocks in the fill region, including air.
- outline is optional. It will replace blocks on the outer edge of the fill region, but does not replace the inner blocks.
- hollow is optional. It will replace blocks on the outer edge of the fill region, and replaces inner blocks with air.
- keep is optional. It will replace only air blocks in the fill region.
- destroy is optional. It will replace all blocks in the fill region, including air. Replaced blocks will be dropped and can then be collected as if they were mined with a pickaxe or shovel.
- replaceTileName is the name of the block that will be replaced.
- replaceDataValue is the variation of the block to be replaced if more than one type exists for that replaceTileName.
Is There A Command In Creative To Clear A Bunch Of Land
- #1Sep 16, 2014
- Posts:23
- Member Details
- Minecraft:thepenmen22
- Member Details
x1y1z1x2y2z2xyz
Need a friend to play Minecraft with? Lots of players are looking for someone to play with as well!Need a way to make survival more fun?Don’t know what to build? Here is a “What should I build?” generator!
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How To Mass Remove Water In Minecraft Using Commands
Water is a handy item in the game, but nothing is helpful when in the wrong place. There are many reasons why a Minecraft player would want to get rid of water from a certain area. For example, when they are trying to create an underwater base and need to remove water to make the base itself.
Sponges are uncommon blocks that can absorb water and turn into wet sponges. But the problem with sponges is that the player will require a lot of them for clearing a big area, and they are not very easy to get. Instead of sponges, players can use Minecraft commands to mass remove water.
Entities May Be Riding On Or Attached To Other Entities
Minecraft command clear entities. Active 3 years 3 months ago. Content is available under cc by nc sa 30 unless otherwise noted. Clear lag in vanilla minecraft.
However using a sword or splash potions of damage in creative mode might help swords also do no damage to terrain in c mode. This page was last edited on 8 january 2020 at 0437. Why is this command deleting all entities.
So for killing all entities except players ive tried. Is there any command block command that clears all entities. Kill at etypeplayer kill at e typeplayer kill at e typeplayer kill at etypeplayer and for range i tried kill at e r40 but it still kills every entity in the world i have also tried just making a bunch of command blocks one for each entity i want to kill but it still kills me.
When this is the case only the lowerouter entitys volume collides with other things and only that entity can control movement java edition only however there are exceptions. Players riding minecarts boats or saddled horses baby zombies riding chickens and skeletons riding horses or boats. Kill at etypeitem removing items.
Say entities cleared warning. Ask question asked 4 years 11 months ago. How do you clear all item drops in minecraft.
Say removing items in 20 seconds. I need a command that wipes out all the items on the ground in a server through the console. My command for minecraft executing a command at an entity wont work.
Minecraft Command List 114 Server Commands Rock Paper
Mc 123620 Command Blocks Jira
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Fill Command In Minecraft Xbox One Edition
In Minecraft Xbox One Edition, there are 2 syntaxes for the /fill command.
To fill a region with a type of block:
/fill < from> < to> < tileName>
To replace one type of block in a region with another type of block:
/fill < from> < to> < tileName> replace < replaceTileName> < replaceDataValue>
Definitions
- from is the starting x y z coordinate for the fill region .
- to is the ending x y z coordinate for the fill region .
- tileName is name of the block to fill the region.
- tileData is optional. It is the data type or variation of the block if more than one type exists for that tileName.
- replace will replace all blocks in the fill region, including air.
- outline is optional. It will replace blocks on the outer edge of the fill region, but does not replace the inner blocks.
- hollow is optional. It will replace blocks on the outer edge of the fill region, and replaces inner blocks with air.
- keep is optional. It will replace only air blocks in the fill region.
- destroy is optional. It will replace all blocks in the fill region, including air. Replaced blocks will be dropped and can then be collected as if they were mined with a pickaxe or shovel.
- replaceTileName is the name of the block that will be replaced.
- replaceDataValue is the variation of the block to be replaced if more than one type exists for that replaceTileName.
How To Use The Fill Command In Minecraft
This Minecraft tutorial explains how to use the /fill command with screenshots and step-by-step instructions.
You can fill an area or outline with a particular block using the /fill command in Minecraft. Let’s explore how to use this cheat .
The /fill command is available in the following versions of Minecraft:
Platform |
---|
Yes |
* The version that it was added or removed, if applicable.NOTE: Pocket Edition , Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
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Clear Command In Minecraft Ps4 Edition
In Minecraft PS4 Edition, the syntax to clear items from a player’s inventory is:
/clear
Definitions
- player is optional. It is the name of the player whose inventory you wish to clear. If no player is specified, it will default to the player running the command.
- itemName is optional. It is the item to clear . If no item name is specified, then all items in the player’s inventory will be cleared.
- data is optional. It is the data value of the item to clear. It identifies the variation of the block if more than one type exists for that Item ID . Use a value of 0 if no data value exists for the item. If you omit this parameter or use -1 for the data value, the match will be performed on the item only and ignore the data value.
- maxCount is optional. It is the maximum number of items that will be cleared. If you omit this parameter or use -1, all matching items will be cleared.
Defeating The Top Elder Guardian First

The main enemy of the Ocean Monument is the Elder Guardian, of which there are three inside. Every minute or so, an Elder Guardian will inflict the player with mining fatigue if they don’t already have it. This is why it’s important to take them out first, so they don’t respawn.
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The best one to start with is located right at the top of the monument. Mining down from the center will show the top room where it’s usually located. Since it’s the easiest to get to from the surface of the water, the player should kill it first before proceeding.
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How To Clear Land Faster
- #1Jun 23, 2015
- PSN:Annieoakley35
- Member Details
So I recently started a survival world, and I want to clear some of the trees and hills but i want to know how I can do it faster. Keep in mind, I can’t use TNT so don’t say that. I also don’t want to use something like MCEdit
- Location:United Fed’s of Spagonia HQ
- Join Date:5/15/2015
- Minecraft:stevegabriel
- Member Details
The only way is to do it manually if you don’t have mods. If your on SMP you could hire a friend.
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“Although man kind will always look onward, yearning for more, searching for new boundries, only to break through them, With the understanding that this world is one in which we all share, comes the responsibility of knowing the decisions we make today will have a lasting impact on the generations of tommorow.” – Civ 5 BNW opening cinematic
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Fill Command In Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition, there are 2 syntaxes for the /fill command.
To fill a region with a type of block:
/fill < from> < to> < tileName>
To replace one type of block in a region with another type of block:
/fill < from> < to> < tileName> replace < replaceTileName> < replaceDataValue>
Definitions
- from is the starting x y z coordinate for the fill region .
- to is the ending x y z coordinate for the fill region .
- tileName is name of the block to fill the region.
- tileData is optional. It is the data type or variation of the block if more than one type exists for that tileName.
- replace will replace all blocks in the fill region, including air.
- outline is optional. It will replace blocks on the outer edge of the fill region, but does not replace the inner blocks.
- hollow is optional. It will replace blocks on the outer edge of the fill region, and replaces inner blocks with air.
- keep is optional. It will replace only air blocks in the fill region.
- destroy is optional. It will replace all blocks in the fill region, including air. Replaced blocks will be dropped and can then be collected as if they were mined with a pickaxe or shovel.
- replaceTileName is the name of the block that will be replaced.
- replaceDataValue is the variation of the block to be replaced if more than one type exists for that replaceTileName.
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/secuboid Owner Player: Container
/secuboid perm add PERMISSION PLAYER_CONTAINER TRUE/FALSE
Adds a permission with the specified value.
/secuboid perm remove PERMISSION PLAYER_CONTAINER
Remove a permission for the player container. The permission will have the default value or the value from the parent.
/secuboid perm list
Show permission list from the land.
Clear Command In Minecraft Pocket Edition
In Minecraft Pocket Edition, the syntax to clear items from a player’s inventory is:
/clear
Definitions
- player is optional. It is the name of the player whose inventory you wish to clear. If no player is specified, it will default to the player running the command.
- itemName is optional. It is the item to clear . If no item name is specified, then all items in the player’s inventory will be cleared.
- data is optional. It is the data value of the item to clear. It identifies the variation of the block if more than one type exists for that Item ID . Use a value of 0 if no data value exists for the item. If you omit this parameter or use -1 for the data value, the match will be performed on the item only and ignore the data value.
- maxCount is optional. It is the maximum number of items that will be cleared. If you omit this parameter or use -1, all matching items will be cleared.
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