Order Of The Stone Members
- Erin Oosbree as Ellegaard the Redstone Engineer, someone who is very smart but whose whereabouts are slightly hazy
- Corey Feldman as Magnus the Rogue, an impressive griefer who appreciates the “art” of griefing and who is also hard to find
- John Hodgman as Soren the Architect, a mysterious person who is the hardest to find and whose whereabouts have not been known for a while
- Paul Reubens as Ivor, a former member of the Order who distrusted Soren after the command block incident and who has vowed to demolish the world of Minecraft
The Future Of Minecraft Couldn’t Be Stronger
Despite the fact that it’s almost been around for an entire decade, Minecraft has shown no signs of slowing down. PC Gamer reports that the blockbuster franchise had 74 million active users in December 2017 and has sold over 144 million copies. To put things in perspective, PlayerUnknown’s Battlegrounds, which was one of the most popular online games of 2017, only has an active user base of about 30 million. Needless to say, Minecraft is crushing it.
But the series isn’t resting on its laurels. Minecraft has a huge graphics update and an underwater expansion planned for 2018, according to Engadget, both of which will only bolster the game’s popular appeal that keeps gamers coming back for more. And with a Hollywood movie in the works that will almost certainly capture the imagination of the next generation of gamers, that’s a whole new audience waiting in the wings to grab a pickaxe and start mining.
Minecraft Creator: Being A Billionaire Is Lonely
Minecraft creator Markus “Notch” Persson says that having billions is an isolating experience.
Being a billionaire is not all it’s cracked up to be, according to Markus “Notch” Persson, who sold Minecraft maker Mojang to Microsoft for $2.5 billion last year.
In a series of tweets , Persson said that having billions is an isolating experience, and leaves him feeling disconnected from friends and former co-workers.
He doesn’t want to use his wealth for Elon Musk-style projects, he said, because “that just exposes me to the same type of assholes that made me sell minecraft again.”
In deciding to sell Minecraft, Persson said last year that the move was “about my sanity,” not the payday. Ultimately, the success of Minecraft meant that Persson did not “have the connection to my fans I thought I had. I’ve become a symbol. I don’t want to be a symbol, responsible for something huge that I don’t understand, that I don’t want to work on, that keeps coming back to me. I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter.”
He seems to have more time for that these days, recently getting into a spat with Spotify’s CEO on the micro-blogging service.
This weekend’s complaints, meanwhile, prompted many a virtual eye-roll from those who would gladly risk isolation for a billion-dollar payout. But he said today that “people who made sudden success are telling me this is normal and will pass. That’s good to know!”
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Selling Minecraft Was A Huge Gamble
By the time Minecraft officially launched in 2011, the game had already sold over four million copies during its alpha and beta phase, according to Forbes. There was no doubt that Minecraft was going to be a sales juggernaut, but it could have just as easily dashed on the rocks when Persson made the controversial decision to charge money for copies of the game.
According to the book Minecraft: The Unlikely Tale of Markus “Notch” Persson and the Game That Changed Everything, Persson had very publicly developed Minecraft on the TGISource forum and often relied on user feedback to improve the game. Anytime he made a change, he quickly posted it online for others to dissect. Using this open development process, conventional protocol dictated that Minecraft should’ve been released for free and then monetization would become a concern down the road if it became a success. However, Persson decided very early on that he needed to charge for Minecraft if he wanted to truly finish the game, so he made the alpha version available for purchase at half-price.
Remarkably, his sales tactic worked, albeit a little slowly. In the first 24 hours, he only sold 15 copies, but that number quickly grew. And thankfully it did. With a steady cash flow pouring in and fans of the game accumulating by the day, Persson could afford to really make Minecraft sing. And, boy, did he ever.
What Is Notch’s Real Identity
Notch’s real name is Markus Persson. He both created Minecraft and helped found the associated Mojang Studios. But Minecraft became a huge hit, potentially beyond what Notch ever anticipated. In 2014, he wrote: “I’ve become a symbol. I don’t want to be a symbol, responsible for something huge that I don’t understand, that I don’t want to work on, that keeps coming back to me. I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter.”
That year, Notch sold the rights to Minecraft to Microsoft for $2.5 billion, instantly making himself a billionaire. It’s notable that he mentioned that he had his opinions: Notch’s Twitter statements were consistently controversial and creating a rift between himself and his game.
While initially, he may have developed Minecraft on his own, today, Mojang Studios has nearly 500 employees. It’s one thing to go on a Twitter tirade that alienates you it’s quite another to risk hundreds of jobs each time.
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In A Blog Post Mojang Co
Most acquisitions are made in the name of growth, a shared vision, and a strategic exit. But in the the sale of Swedish game developer Mojang, the move had more to do with the leader’s stress.
Like many entrepreneurs who work long hours and get depressed, Mojang co-founder Markus Persson never saw himself as a businessman. As he wrote in a candid blog post this morning, he views himself as a “nerdy computer programmer who likes to have opinions on Twitter.” That’s why, after Microsoft bought Mojang and its celebrated “Minecraft” franchise for $2.5 billion, he announced he was stepping down as chief executive to “go back to doing Ludum Dares and small Web experiments.”
“It’s not about the money,” Persson concluded. “It’s about my sanity.”
Mojang’s other co-founders, Carl Manneh and Jakob Porser, announced they’re leaving the company as well. The potential loss of the founders’ original vision also may have been a factor in their decision, not unlike many founders who leave after an acquisition.
“‘Minecraft’ is the kind of game that seems ruled by its fans, not the company that made it,” said Ethan Gilsdorf, a gaming and geek culture expert, in an interview with Inc. So the founders may have been concerned that Microsoft would do away with its community culture, leaving players to feel “they are being force-fed rules and updates in some top-down marketing scheme.”
Minecraft’s Creator Will Always Be A Hero To Me He Gave My Autistic Son A Voice
A new interview with Markus Notch Persson paints the multimillionaire creator of the Lego-like blockbuster as a playboy-slacker, but I dont care
The billionaire creator of Minecraft has a $70m mansion in Beverly Hills complete with iPad-controlled fountains and a 16-car garage. He wastes his days making silly jokes in an empty office and his nights burning through hundreds of thousands of dollars in Las Vegas casinos. He doesnt need to create anymore he could spend the rest of his life throwing handfuls of cash off his balcony into the balmy LA night. He may sound like a self-indulgent one-hit wonder, but Markus Notch Persson is a hero of mine. Persson helped give my son a voice.
A new Forbes interview with the coder-turned-playboy-slacker, paints Swedens most famous export since Abba in a weird light. For several years, Persson worked on Minecraft with a small team and no budget. It was just another creative sandbox game, a tiny indie project that not many people knew or cared about. But by the time it officially launched in November 2011, it had a large dedicated community of fans. This was a game that put you in a vast blocky world and let you do what you wanted, build what you wanted, and play how you wanted. Word kept spreading.
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From Indie Game Maker To Crazed Socialite
If Persson wanted to shut down “haters” who accused him of selling out to Microsoft, he couldn’t have handled it worse. Flush with cash, the Minecraft creator is often spotted partying across the globe when he isn’t living in his Beverly Hills mansion. It also doesn’t help that he spends much of his time on social media complaining that his new, opulent lifestyle is “hell” and that money has “ruined” him, according to the Daily Mail. We’ll gladly take some off Persson’s hands if it’ll make things easier for him.
On top of becoming an apparently tortured socialite, Persson wasn’t joking when he told fans that he just wanted to spout opinions on Twitter. Unfortunately, some of those opinions aren’t exactly the best, and they grew exponentially worse following the election of Donald Trump. In 2017, the Daily Beast reports that Persson found himself in hot water after using misogynistic language towards a female game critic and even hotter water after he seemingly endorsed both the Pizzagate and Seth Rich conspiracy theories. The former accuses Hillary Clinton of running a secret pedophile ring in the basement of a pizza shop , while the latter accuses her campaign of murdering staffer Seth Rich because he was allegedly sharing information with WikiLeaks .
At this point, it’s probably a good thing that Persson stepped away from Minecraft. The series’ future is bright, and its creator’s drama would only slow it down.
More Awesome Trivia Questions
If you enjoyed these Minecraft trivia questions, there’s plenty more where that came from! Check out these other awesome trivia categories:
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Who Helps To Create The Minecraft Championship
There are multiple talented minds behind the monthly commencement of the Minecraft Championship.
Several of the contributing members are affiliated with Noxcrew, but the company itself created the Minecraft Championship. Noxite, the founder of the company, is the team and event lead.
EpicLandlord, a game designer and musician for the company, works as the lead game designer and musician for the Minecraft Championship.
Aeltumn is a lead developer that, although affiliated with the company, works solely on the Minecraft Championship. He works to implement new minigames and code into the tournament.
Uniloc Usa Inc Et Al V Mojang Ab
On 20 July 2012, Uniloc, a company specialising in digital rights management technologies, filed a lawsuit against Mojang, stating that the licence verification system in Minecraft‘s Android version infringed on one of Uniloc’s patents. The case was Uniloc USA, Inc. et al v. Mojang AB and was filed with the United States District Court for the Eastern District of Texas. In response to hate mail, Uniloc founder Ric Richardson denied his involvement, claiming to have only filed the patent. The patent was invalidated in March 2016.
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Make Your Questions Progressively Harder
via: Pexels / Tima Miroshnichenko
After you’ve picked out a great selection of easy, medium, and hard questions from multiple categories, consider how you’ll be arranging them for your round of trivia. Start off easy to get everybody excited and involved, then increase the difficulty as you ask more questions.
The History Of Minecraft The Best Selling Pc Game Ever
The greatest selling PC game ever
In celebration of TechRadar’s PC Gaming Week 2020, lets take a look at the history of Minecraft, from its humble beginnings to being the best selling PC game of all time.
“I dont see myself as a real game developer. I make games because its fun, and because I love games and I love to program”
Markus ‘Notch’ Persson
It all began in 2009. Back then, a number of people had some seriously good ideas. One of those people was Zach Barth, who went out to found the perennial puzzle innovator Zachtronics. It was Zach who coded and released multiplayer mineral-em-up Infiniminer over the course of a few months, abandoning the freeware project after its source code was leaked.
Another was Swedish coder Markus ‘Notch’ Persson who, after previously helping develop sandbox MMO Wurm Online, was working in his spare time on a kind of Dungeon Keeper/Dwarf Fortress/Rollercoaster Tycoon combo named RubyDung.
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What Was The Founder’s First ‘working Name’ For Minecraft
In the very early stages of its development, Minecraft was actually titled Cave Game. A very simple title and one that wouldnt stick around for long. Especially because back then, caves werent even in the game yet! Notch, the creator of the original game, decided to change the name to something more fitting and came up with a simple combination of the game’s two mechanics: Minecraft.
But it’s not quite as simple as that, there was one more name Notch almost used. For a very short time Minecraft had a subtitle that many might recognize. It was Order of the Stone. This subtitle was quickly scrapped however but it eventually was given new life in the lore of Minecraft Story Mode as the mysterious Order that first killed the Ender Dragon.
Minecraft Creator Notch Deletes Twitter Account After Asking Gmtk To Drop The Politics
Minecraft creator Markus Persson, better known as Notch, has deleted his Twitter account a little over a year after promoting QAnon and making transphobic comments on the platform.
Swedish game developer Markus Persson, the creator of popular sandbox game Minecraft and who is better known as Notch, has deleted his Twitter account @notch. This comes after Persson promised to quit the social media platform if British games journalist Mark Brown dropped the politics from Game Makers Toolkit, a YouTube channel devoted to covering video games.
Game Maker’s Toolkit
Well this is a weird day, Brown wrote in response. So I guess that time Peter Molyneux started crying during an interview is no longer my strangest interaction with a game developer.
Its no secret that, since Microsofts $2.5 million acquisition of Mojang, the development studio he founded to create Minecraft, Persson has become an incredibly controversial figure within the games industry. Many in the gaming community will undoubtedly celebrate the fact that hes left the platform.
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Last year, Persson tweeted to his almost 4 million followers that they should believe Q, the 4chan user who began spreading the far-right QAnon conspiracy theory we wont give any more oxygen to here.
Q is legit. Dont trust the media, Persson tweeted at the time. I might be the most serious Ive ever been.
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This Was The Founders First Working Name For Minecraft
Minecraft was first released to the public on 17 May 2009, as a developmental release on TIGSource forums, later becoming known as the Classic version. Further milestones dubbed as Survival Test, Indev, and Infdev were released between September 2009 and February 2010, although the game saw updates in-between.
The Anvil Update Made The In
As Minecraft continued to expand past its initial fanbase of programming and PC gaming enthusiasts, the in-game world also grew to a ridiculously enormous size. According to Mic, the fully customizable, sharable, you name it-able world of Minecraft is eight times the surface of the Earth. Reaching that size was absolutely critical to the game’s growing success, as it offered more room for exploration, building, and cooperative play, all of which are hallmarks to Minecraft‘s popularity. And truly hardcore fans can tell you what made the explosion of in-game real estate possible.
“Aside from the very early additions to the game, I’ve watched the whole thing evolve as I played,” computer engineer and longtime player Aaron Goers told Mic. “As far as big software changes, the largest and likely most underappreciated was their change to what they called the Anvil database system.”
Introduced in 2012, Anvil was a major overhaul to how Minecraft processed data, and the result was a “much bigger and faster” world that millions of players are still getting lost in to this day. With this breakthrough in technology, Minecraft was unstoppable, but behind-the-scenes, its creator’s life was anything but.
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Minecraft For Java 10
On November 18, 2011, Minecraft finally moves out of Beta and into the 1.0 build. After Minecraft became a solidified game, Mojang immediately moved to begin porting the game to other operating systems and consoles. In fact, Mojang began work on the iOS port for Minecraft a day before Minecraft 1.0. Three months later, Android got the same treatment, as well as the Xbox 360 in 2012, Raspberry Pi in 2013, and Playstation 3 in late 2013. Once ports had been made for consoles and operating systems of the time, Mojang felt it necessary to port it to all major and minor platforms that would be released in the coming years, including VR support for Minecraft.
Between 2011 and 2020, there were 16 major updates that represent the bulk of the changes that Mojang has made to Minecraft. Version 1.1 released in early 2012, adding spawn eggs and reintroducing the beach biome. March 2012 saw the release of Version 1.2, which added new jungle blocks, as well as iron golems and zombie sieges.
The Combat Update , the first of 3 updates in 2016, gave the combat system a complete makeover and also added a ton of content to the End. The Frostburn Update added new mobs like polar bears and fossils as well as an auto-jump feature to make scaling inclines easier for players. The Exploration Update created new villager professions, new mobs, and biome structures like woodland mansions.